AI Insights · Timothy · July 2022
Top 5 Stickman Games Performance in the UK for Q2 2022
Explore the performance metrics for the top 5 Stickman games in the UK during Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the top 5 Stickman games on a unified platform in the United Kingdom showed varied performance trends. Below is a detailed analysis of their weekly downloads, revenue, and active users.
Stickman Hook
Publisher: MADBOXPublisher Country: France
Throughout the quarter, weekly downloads for Stickman Hook fluctuated, peaking at 21.6K in mid-April and gradually declining to around 9.7K by the end of June. Weekly revenue experienced minor ups and downs, reaching its highest at approximately $186 in late May. The game maintained a solid number of weekly active users, starting at 84.8K and ending the quarter at 73.5K.
Draw 2 Save
Publisher: WONDER GROUP HOLDINGS LIMITED
Draw 2 Save saw a notable decrease in weekly downloads, starting at 16K and dropping to 3.9K by the end of June. Despite no recorded revenue, the game maintained a fairly consistent number of weekly active users, beginning at 48.6K and decreasing to 31.3K over the quarter.
Archery Bastions: Castle War
Publisher: AI Games FZPublisher Country: Cyprus
For Archery Bastions: Castle War, weekly downloads showed an upward trend, peaking at 11.6K in late April and ending at 9.8K by the end of June. The game’s weekly revenue varied, reaching a high of approximately $179 in early June. Weekly active users increased significantly from 814 in late March to 32.8K by the end of June.
Stick Hero - Mighty Tower Wars
Publisher: ROCKET GO GLOBAL PTE. LTD.Publisher Country: Singapore
Stick Hero - Mighty Tower Wars experienced a rise in weekly downloads, starting at 13.8K in late April and reaching 18.9K by the end of June. The number of weekly active users also saw a significant increase from 13.4K to 39.6K over the quarter.
Ragdoll Dismounting
Publisher: Vicenter Viet Nam Company LimitedPublisher Country: Vietnam
Ragdoll Dismounting had a mixed performance with weekly downloads peaking at 21.5K in mid-April, then dropping to around 1.7K by the end of June. Weekly revenue saw a high of $530 in mid-April but dropped to zero in the latter part of the quarter. Weekly active users started at 5.9K and ended the quarter at 3.4K.
For more detailed insights and analytics, visit Sensor Tower.